A unit that not only has a body but also a turret of even a turret + barrel, will need xxxTUR.VXL and xxxBARL.VXL files as well. If you need to create a HVA, run HVA editor and create a new one. ![]() hva is a file that tells the game how the voxel should be animated ingame. If you have created your voxel, make sure to make a. The name of your voxel will from now on be referred to as xxx. If you don't, take a look at several tuturials at other sitesįor creating voxels, the newest version of Voxel Section Editor 3 is recommended. It assumes you have the skills to make a voxel. ![]() ![]() ![]() This tutorial will teach you what you need to make your own voxels, where to put them so that the game can access them, and how to apply them to your units.
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